Although Star Wars: The Old Republic is only a few weeks old, there have already been several reviews from many different gaming websites. Not surprisingly, nearly every one of those reviews has been very positive. TOR has already received awards, as well a place in the Guinness Book of World Records.
Today, MMORPG has posted their full review of the game, giving it a 8.7 out of 10. Personally, I think this score is a little low, but not surprisingly I’m pretty biased. I just plain love this game, so it gets a 10/10 from me. Here is how MMORPG breaks down their overall score:
The article itself is broken up into several sections, each with its own score. Below are a few choice quotes and ratings from certain sections, but you can read the entire article here. It’s a full review of the game, so it is a long read, but worth checking out.
Once you get through the article, as always, feel free to leave a comment letting us know what you agree with, what you don’t agree with, and what you would rate it instead. Happy Friday TORWarriors!
Gameplay: 9/10
Star Wars: The Old Republic is all about that fourth pillar of story, and it permeates every aspect of the game. Quest boxes are entirely replaced with fully voice acted, cinematic cutscenes, complete with moral choices typical of your favorite BioWare RPG. Each class features their very own class story spanning over three acts and even comes with a supporting cast of around five companion characters. You’ll make important choices during the course of your story that may have significant ramifications on where it goes and what happens to certain characters, and yes, you can even romance your companions.
While your class story is a largely single-player experience (friends can help you with the combat portions or spectate the cutscenes), the vast majority of the game content is multiplayer in nature, and just as story-centric. Unfortunately, the choices you make in sidequests are largely isolated from your class story, so don’t expect to hear about how you threatened violence on a child in order to secure the location of some stolen medical supplies anywhere else in the game. This is a bit disappointing, but I still weighed every decision like it really mattered, as these one off events in sidequests do feel like they are still part of your overall story most of the time.
Longevity 8/10
Judging a game’s longevity so soon after launch is always a challenge. I’m no Nostradamus, but I have a good sense that this game’s got legs. Sure, those of you who burn through content will also burn through it here just as you would with any MMO, and possibly be left wondering with what you’re going to do now that you’ve essentially “done everything.” But for most of us, there is simply a lot on offer with The Old Republic right out of the box. There are eight class storylines, 15 Flashpoints, and two raids already available. Not to mention the game’s worlds are large and packed full of content. You’ll even have a completely unique experience going through the game as an Imperial if you’ve already gone through as a Republic class. This game has more than enough going for it to carry you through the first month of your subscription, and while we aren’t going to judge it on what BioWare intends to add over time, there’s certainly more stuff coming.
Value 10/10
Most of what’s been said about the game’s longevity applies equally to The Old Republic’s value. Out of the box, you simply get a whole lot of content, and in an industry where it’s commonplace to purchase a $60 game for 10 hours of gameplay, The Old Republic really blows the value equation out of the water. It’s simply hard to argue with what you’re getting for the box price, unless you’re one of those people who feels every MMO should be a completely Free-to-Play affair from the get go. As far as the subscription pricing goes, you’ll be looking at the standard $15/month pricing with a few bucks off if you subscribe for three or six months at a time. Whether you feel this game is worth your $15 after the first month is going to be a largely personal decision, likely dependent on how fast you’ve consumed the available content in the game. I think it’s fair to say that most people will still be plugging through their first playthrough by the time their 30 days are up. At this point, I am level 40 on one character and have plans to play quite a few others immediately after this one. I’ve certainly gotten my money’s worth so far.






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MMORPG has no credibility with me any more. Mostly because the bloggers and community is so jaded.
I tend to agree with your views a bit closer than MMORPG.
None of these clowns doing the reviews have played end game. There are so many bugs and the stuff I see people wanting are guild features and ui stuff. Hey lets fix animations vs. cast bar issues and bugs in encounters at end game. Hardmodes need to be addressed asap. PLEASE!
8.5 is close to where I’d score TOR. It does some things really well like the immersive story, exciting combat, and lots of cool innovations.
It does some things well like low queue waits for warzones, having so many features out of the box, and giving lots of ways to level and play the game.
But sadly, it does some things poorly too like customer service, making worlds and places that feel “alive”, and quest content diversity (I feel most quests are just kill 10 of this group or interact with this computer/switch/datapad with a story wrapper around them. I miss unique quests like bombing missions, manning cannons, doing funny actions like motivating the troops with a blackjack, etc.).
I think the game is a lot of fun and I enjoy it, but it has some things to work on as well. Here’s hoping over the coming months BW is able to kick out some great content and patches to make this game stand the test of time!