Much was heard about the changes that came to the Phantom and Spymaster gear sets in yesterdays 1.6.2 patch. Players on both sides of the changes seem extremely unhappy that the looks aren’t what they expected.
Joveth Gonzalez attempted to answer questions yesterday, however this issue seemed important enough to BioWare to warrant a post by Lead Designer, Damion Schubert.
Hey, guys –
We care a lot about the fact that you care about the appearances of your characters. In fact, the Mod system is my baby, largely because it allows players to customize their appearance to your liking. We have another, similar, one of my babies coming in the near future, which will allow even greater customization (you guys may have seen me hinted about it in recent interviews). Short form: this is real important to me, and we’re not happy that we’ve created a situation that makes people unhappy. We didn’t think through the ramifications of the bugfix that we’ve made, and we’re acutely aware of the financial angle (cartel coins as well as in-game credits on the GTN) involved.
We are still discussing potential fixes to the issue — and there will be fixes — but there are ramifications to all fixes. Players should keep in mind that previously, we had players who were upset in the other direction. We have a couple of directions that we can go, but we need to explore a couple of things, and regardless, it is not a fix that can happen instantaneously. I do think we can get something in a patch very soon.
We are pretty sure we can avoid a solution that forces players to spend additional cartel coins, and I’m not interested in letting a situation linger that leaves the player’s faith in what we are offering on the cartel market in a reduced state. It is incredibly important to me, and the rest of the SW:TOR team, that players have a high degree of confidence in the market as a whole, and how we deal with issues like this. This has been a learning experience for us, and won’t happen again.
In short: we’ll fix this. Give us a little time to do so.
Lead Designer, SWTOR
So there you have it, TORWarriors! Not only an answer on the issue but a hint to the armor dye feature that is in the works! Does this help put your mind at ease?