Archive for the ‘Crew Skills’ Category

SWTOR Developer Blog: Game Update 2.1 – Customization

Dye modules can make people look like sexy Iron Man....or not...

Star Wars: The Old Republic Producer, Cory Butler addresses the community in this latest developer blog regarding Game Update 2.1: Customization. He gives us a small overview of the Appearance Designer Kiosks, Cartel Market consumables, Dye modules and the new Collections interface. Read what he says here, or you can also scroll down and read [...]

SWTOR’s “Customization” Patch Notes For Game Update 2.1

A little maintenance from a maintenance droid never hurt anyone.

We haven’t even had Game Update 2.1 implemented yet and there are patch notes already up on the main site.  Here they are for your reading pleasure! Enjoy! 5/14/2013 Highlights ● New Feature! The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will [...]

SWTOR’s “Daily” Dilemma

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I was in a flashpoint the other night, running with the hope of snagging some level 69 mods for my up and coming Powertech, and I commented that I would be only interested in that sort of gear. Another member mentioned that he wanted Willpower gear for his companion, I jokingly asked why he would [...]

SWTOR: New Vice Commandant’s Contraband Packs With Update 2.0.1

Behold! The new Wookie Shaver vehicle. Complete with shaved wookie!

Well TORWarriors, the latest in Star Wars: The Old Republic news that comes from the devs has hit the presses and it looks like we’re getting new and interesting things in update 2.0.1. With the new Vice Contraband Packs that will coming with update 2.0.1, you can run around looking as sexy as Bastila Shan [...]

SWTOR Maintenance: Tuesday, April 16th, 2013

A little maintenance from a maintenance droid never hurt anyone.

Amber Green over at BioWare would like to remind us all that there will be maintenance tomorrow, Tuesday, April 16th: On April 16th, all game servers will be unavailable as we perform scheduled maintenance. Patch 2.0.0b will be implemented during this downtime. Details are as follows: Date: Tuesday April 16th, 2013 Duration: 2 hours Time: [...]

Rise of the Hutt Cartel Review – Part 4: Crew Skills and Some Final Thoughts

The glory of leveling returns to all...

I know I said I would have posted this yesterday, but I ended up needing to take some more time to finalize my thoughts as well as reach out to some fellow TORWars guild mates who helped test in the beta.  I sat thinking “What is there to say about crew skills in Rise of [...]

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