Posts Tagged ‘Changes’

Legacy Level 50! Yay?

Legacy 50

The Legacy system in Star Wars: The Old Republic is one of its crowning features, but in many ways, it is a frustrating experience for veteran players. The benefits it offers are plenty, varied, and useful, but a lot of the unlocks are gated behind high credit costs, rather than the actual Legacy levels. Today, [...]

Smuggler Weekly: How Can We Be Sure, U-Unless We Question It?

      Welcome aboard, fellow slimy, double-crossing, no-good swindlers! (bonus points if you can identify either the swindler quote or the title quote!) Today I want to talk briefly about the state of the Smuggler in 1.4. This is different from the patch notes I posted a few weeks ago, because this is how [...]

Imperial Agent Weekly: Class Changes in 1.3

Greeting TORWarriors, this week we’ve seen the deployment of update 1.3 “Allies” to the live servers so it’s time to take a look at the changes that affect our favorite class. This update is almost entirely focused on the Sniper side of the Imperial Agent class with only a couple of changes to the Operative [...]

Imperial Agent Weekly: Change Builds Character, Right? Patch 1.2 and You

Greetings TORWarriors and welcome to another edition of Imperial Agent Weekly! It’s exciting times in Star Wars: The Old Republic these days as we approach the release of Patch 1.2 also known as Legacy. Last weekend saw the somewhat surprising release of the patch to the Public Test Server and the posting of an enormous [...]

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