Posts Tagged ‘Operations’

Carnage Gaming: S+V Video Double Feature – Titan 6 and Thrasher 16M HM

Taking Ops to a whole new level.

Hey all, Nibbon here with a Carnage Gaming double video feature from our time having fun with Scum and Villainy. In the following two videos you’ll see us take down Titan 6 and Thrasher. I’ve transcribed the videos for those who prefer to read and you can see the text after each video. Any questions, [...]

Command Decisions: Your Guild is Not a Business

Yeaah...I

Exclusive to Galactic Holofeed Channel Zeta OMicron Gamma 111, Major Snarl is online with Command Decisions, a weekly column that looks at guild management, and the perils and rewards within. We catch up with Havoc Squad in a refresher course about the pros and cons of disintegrations… Some guild leaders liken a guild to a [...]

Carnage: The Unpleasant Part Of Raid/Guild Leading

Taking Ops to a whole new level.

I’ve spoken a bit now about what I most enjoy about the game and raid leading, but I thought I’d talk to you about the other side of the coin, what I dislike most about raid leading (and partially as GM).  There are a few elements that I dislike, but mainly it boils down to [...]

Command Decisions: Sit Rep

Carved from Han

Exclusive to Galactic Holofeed Channel Zeta OMicron Gamma 111, Major Snarl is online with Command Decisions, a weekly column that looks at guild management, and the perils and rewards within. We catch up with Havoc Squad in deep space, as they help a Master Jedi find a misplaced planet… It can be hard to remember [...]

Carnage: Ops And The Formation Of A Strategy

Showing Soa who

One of the primary responsibilities of any raid leader is devising and executing a strategy for any given boss fight.  For me, it is one of my favorite things to do and the primary reason I play the game.  I’d like to talk a bit about how I like to formulate strategies, whether it is [...]

Command Decisions: Recognizing And Resolving Burnout

Gary wasn

Exclusive to Galactic Holofeed Channel Zeta OMicron Gamma 111, Major Snarl is online with Command Decisions, a weekly column that looks at guild management, and the perils and rewards within. We join Havoc Squad on leave at Carrick Station–except for Elara Dorne, who is tasked with determining if some new recruits meet the height requirement [...]

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